Technical Artist at VIORAMA

Berlin, Germany

Posted on Aug 04 2015 (over 8 years ago)

Visas:

European citizens only

VIORAMA is dedicated to make VR creative, simple and fast. It is your task to come up with and execute a visual identity for creating and discovering VR content. These innovative solutions to big problems will be based on incredible input by VR designers, 3D artists and engineers. A Technical Artist at VIORAMA forges features of simplicity and great performance.

Responsibilities:

  • Identify, implement and invent the approach to execute VIORAMA’s vision
  • Provide unique solutions to improve the creative process in a collaborative environment
  • Create high-quality visual effects using photo, video, shaders and 3D models
  • Work closely with engineers and designers to work out technical challenges
  • Heavy user-testing and assumption clearing
  • Virtual or Augmented Reality development experience preferred

Requirements:

  • Vast understanding of the technical requirements of real-time content development for mobile platforms, able to devise the highest visual quality solutions within aggressive performance constraints
  • Working knowledge of performance analysis tools
  • Proficient with various professional 2D and 3D software packages for asset content production (e.g. ffmpeg, After Effects, Zbrush, Photoshop, etc.)
  • Expertise with game engines (e.g. Unity3D)
  • Coding and script authoring experience
  • In depth knowledge of software and shading techniques
  • Portfolio review required

Special Qualifications:

  • Knowledge in video rendering and playback
  • Experience with computer vision
  • Experience with data visualisation

Questions?

Do you have any question or comment for VIORAMA about their position Technical Artist?

You

Please log in to ask a question

sb

Hello, I have been a professional artist in the cg industry for more than 5 years now. During this time I have worked on a wide range of projects being mostly responsible for the creation of all kinds of assets,lighting and rendering of projects. I consider myself mainly a CG Modeler with a passion for character creation and look development for architecture also, I am very passionate about what I do and I always try to push myself to the limits to become a better artist.Currently I’m working as 3D Animator II in Real page based in India. Portfolio : https://sureshpasupuleticgartist.wordpress.com Please experience VR: http://suresh.orgfree.com/suresh/final_appartment.html For more information please go through below attached resume. Please let me know, if there are any opportunists based on my qualification. Thanks and Regard’s SURESH BABU PASUPULETI 3D Artist Mob: +91 9652913006 Email: babusuresh8055@gmail.com Email: sureshpasupuleticgartist@gmail.com Blog: https://sureshpasupuleticgartist.wordpress.com/